I spent a year exploring game development as a personal challenge, stepping outside of my usual design work to learn something completely new. With a long-standing passion for games like Hollow Knight and classic 2D Metroidvanias, I wanted to see what it would be like to build them myself.
I taught myself C# and Unity and developed games from scratch, exploring programming, animation, level design, game mechanics, and interactive storytelling along the way. It was a chance to combine my design background with a new set of technical skills.








Let's work together
lcj.visual@gmail.com